After Releasing My Indie Game Paperklay Devlog 13

After Releasing Indie Game - Game Dev Daily - By GameDevTV
After Releasing Indie Game - Game Dev Daily - By GameDevTV

After Releasing Indie Game - Game Dev Daily - By GameDevTV Subscribe subscribed 21 69 views 13 minutes ago #madewithunity #gamedev #indiegame. After releasing my indie game | devlog #13 follow the latest game devlog of whykev.

PaperKlay - Game | GameGrin
PaperKlay - Game | GameGrin

PaperKlay - Game | GameGrin Yesterday i released a devlog talking about the last phase of the development of paperklay, stuff that had to be cut and some strange bugs. Welcome hello everyone thank you for checking out my game. if you have any questions then don't hold back 🙂 i aim to update on the progress i'm making at least once per month. most likely it'll be in the form of a video and i've already made two videos and you can find the first one below. I previously worked at zoink as a level designer and later as a producer for several games. after zoink i co founded elden pixels with the role as a programmer and worked on games for multiple platforms. now as a solo developer, the focus is working on games that feel personally fulfilling to me. After playing the demo and featuring the game in the first issue of the gsc demo disc, i reached out to kevin andersson, the solo developer of paperklay, to talk about the game and his experiences working in game development.

Indie Game Devlog #1 - Introduction News - Cores - ModDB
Indie Game Devlog #1 - Introduction News - Cores - ModDB

Indie Game Devlog #1 - Introduction News - Cores - ModDB I previously worked at zoink as a level designer and later as a producer for several games. after zoink i co founded elden pixels with the role as a programmer and worked on games for multiple platforms. now as a solo developer, the focus is working on games that feel personally fulfilling to me. After playing the demo and featuring the game in the first issue of the gsc demo disc, i reached out to kevin andersson, the solo developer of paperklay, to talk about the game and his experiences working in game development. ::: steam page :::paperklay: https://store.steampowered.com/app/1350720/paperklay/ ::: bluesky ::: https://bsky.app/profile/anderssonkev.bsky.socialhttps://b. Videos statistics about art, design and animation 3 days ago after releasing my indie game | devlog #13 whykev 3 months ago surviving an indie game release | devlog #12 whykev 3 months ago. Solo game developer after working at different studios and releasing several games on multiple platforms. Kevin quickly decided that paperklay would be his next commercial game after the incredible support and interest in his small creation. paperklay is developed by kevin andersson, a solo indie dev from sweden.

Indie Game Devlog 38: Making A STEAM Page For My Game! News - IndieDB
Indie Game Devlog 38: Making A STEAM Page For My Game! News - IndieDB

Indie Game Devlog 38: Making A STEAM Page For My Game! News - IndieDB ::: steam page :::paperklay: https://store.steampowered.com/app/1350720/paperklay/ ::: bluesky ::: https://bsky.app/profile/anderssonkev.bsky.socialhttps://b. Videos statistics about art, design and animation 3 days ago after releasing my indie game | devlog #13 whykev 3 months ago surviving an indie game release | devlog #12 whykev 3 months ago. Solo game developer after working at different studios and releasing several games on multiple platforms. Kevin quickly decided that paperklay would be his next commercial game after the incredible support and interest in his small creation. paperklay is developed by kevin andersson, a solo indie dev from sweden.

After Releasing My Indie Game - PaperKlay | Devlog #13

After Releasing My Indie Game - PaperKlay | Devlog #13

After Releasing My Indie Game - PaperKlay | Devlog #13

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